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The Bot Spot

I’ve found my twin on RuneScape. I call him, Mini-me! My Twin Strangely the Living Rock Cavern

No Free Lunch

My regular feed of the “RuneScape” search results on Twitter (very useful feature TweetDeck), provides an insight into the types of reasons that unsuspecting (read: guilible) users might encounter that lead them towards lack of account security/computer issues. ‘Edit your RuneScape stats through a glitch’ was the latest to make it’s way across the feed. Now I’m not stupid. I know such a thing doesn’t exist. If it did, there’d be a lot more than 400 ish people with 24 99s. It would be complete chaos So I downloaded the file. It’s always nice to see the attempts that wannabe-black hats are making to try to steal accounts. Information is power. Immediately, before I even had so much as a chance to set AVG on it, the ResidentShield portion of AVG jumped in and chucked up a warning. This is nice because it proves that the software is actually behaving itself and doing useful stuff. A nice secure test of my AV-solutions. So what was there: Worm/Agobot.HEY apparently Turns out it’s a particularly nasty little beast. http://en.wikipedia.org/wiki/Agobot has the details, but in short it’s A Botnet An auto-updating keylogger, packet sniffer, DDoS launcher and more It has a portscanner and a rootkit installer It harvests emails, product keys and passwords Can include a mail client to spam everyone you know Can include a HTTP client to initiate click fraud and DDosS. So don’t just randomly download RS tools because you want to be powerleveled through a glitch or get 9M. It doesn’t exist. These are nasty little counterfeiting attacks that will compromise your computer. Currently I’m looking to Mediafire to take this particular nasty down.

Mod Chris E explains

Mod Chris E posted an in-detailed explanation (following Mod Nick’s short evaluation of the problem that occured). I re-post it below, followed by my take on the situation. “Perhaps I can explain a little more why we couldn’t release the game content this week, even though the problem only resides in the game engine. When we build our Release Candidate (RC) build of the game ready for next week’s update, we build/compile all the content (scripts, models, graphics etc) against the RC build of the game engine. In this case, we have been building a new engine version for the last two weeks with numerous new features and bug fixes. At the end of last week, this was ready so we pushed it to RC. We then built the game content against it ready for launch this week. On Monday, during final compatibility testing that we do every week, our QA team noticed a problem with some Intel chipsets and HD. At this point, it meant we couldn’t do what we call a ‘Content Only’ update, because the content was built depending on the latest version of the engine, and wouldn’t work on the engine currently running on the live worlds. Whilst rolling back the build systems for the engine and content is possible, it would have taken so much time that we probably wouldn’t have been able to release the content this week anyway (and besides, some of the new content relied on new engine features!). I’m pleased to be able to say we have resolved the Intel issue (although our HD developer has been tearing his hair out most of the week!), so hopefully you will see the update early next week, barring any further problems. “ Perfectly logical and justifiable. Having worked in a company with multiple builds which incremented each time, I can understand the problems you had here. I was not at all surprised that it was a game engine bug. I remain intrigued as to why the Intel chipsets had a specific problem from a CompSci point of view, clearly your work here is on a much lower level than I expected (normal Java-OpenGL work doesn’t involve chipset specific coding to my knowledge). I’m still wondering what portion of the audience this affected – to quote my post from Qeltar’s thread: “It’s difficult for anyone to accurately analyse the possible effect of the update on the number of users affected unless you have the data on your users. Jagex clearly do have this data. One specific chipset on one operating system, which itself has a maximum of a 22% general market share in December 09, would seem like a bad reason to delay an update in my opinion. A few things differ however. Vista may be more common on the RuneScape user base than in the general public. This is difficult to argue for – there’s no specific reason it should be. The main factor however is that despite the wide range of actual hardware, the relative popularity of specific chipsets (for example the Core 2 Duo family) coupled with the fact that it may actually be multiple highly related families (I’m not entirely sure what the incremental changes are on differing chipsets and it’s stupid to try and speculate), of which only one they have the resources to test (they probably don’t have 1 chipset from each Intel processor family), means that it could be a larger than expected proportion. So there is the possibility that it affects (given the dominance of Intel these days) upto and maybe above 20% of their market, it’s hardly surprising that they decided to wait.”

Welcome Back Old Penguins!

I appoligize for the long wait but real life has been keeping me busy this past week. I have had a chance to play a bit but really just trying to get back into the grove of things until I begin my full time swing agian. I have finally reached 80 Hunter today, I felt a sense of accomplishment that I really have not felt with my other 80+. It can not be the fact that it took some kind of skill because 75k+ experence per hour is not hard and would make a quick and simple 99. Maybe it was the fact that I actually had to really focus or take the time to set up the trap and watch and see if that pesky salamander would yet again dodge my trap am make the rope and net fall to the ground. In anycase that is that and another goal checked off my short list of things to come. After that was said and done I figured that I should go find dem’ pesky penguins. A short trip to world 60 and I had found all 10 plus Chuck. I decided instead of using the points on the usual summoning that I would cash them in for a Slayer level since I was only 22k off! I should be able to finish the Fur n’ Seek extra edition when I get around to spending 2 hours running sround Runescape killing monsters for a special rarer drop. With that I ended today much happier than it started and should have a reasonable post out in a few day detialing the next stage of my plan to master a skill maybe? I have changed my name back to ‘Coopee4′ from ‘Silly Coopee’ because I noticed that when you Google (verb) my name my blog pops up first! Great! I would also like to thanks ‘Runescape Readers Digest’ for featuring my short little guide on the Living Rock Caverns. Hopefully those who drifted over will stay and read some more. If you haven’t checked his blog out there is a link in the sidebar to the right. Not to have a plug fest but ‘All Things Pie’ is someonewho I have been keeping up with lately and she happens to have some really good posts. Keep it up and check her out aswell.

Club Penguin Halloween Party Members Only

http://www.youtube.com/v/wTFHKVt5HH4?f=videos&app=youtube_gdata

Go here to see the original:
Club Penguin Halloween Party Members Only

Club Penguin Night of the Living Sled 1, 2 and 3

Night of the Living Sled is a terrifying trilogy that is only shown on Club Penguin during the annual Halloween Party. This video shows parts 1, 2 and 3. Watch if you dare!! Rated R for Really Really Scary! Video made on Sony Vegas Pro 9 by Karen(Jem) Plz comment, rate and sub. Thx for watching! : )

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